What lighting or shaders did you use to get the hard edge to your images.. I notice that it looks crisper cleaner and harder than the images of armor that i use... So im wondering what the difference is.
One of the big differences is that I do my rendering in Modo 701, I only use Daz to set up the scene and then import it over to Modo. With Modo I can set the colors to a preset car paint color or I might use the preset machined steel setting and add color to it. I normally go with an HDRI for the lighting that I got from HDRlabs.com